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Tuesday, February 10, 2009

World of Goo


This game is currently a WiiWare download and is an addictive 2d puzzle game. The goal of this game is to lead globs of goo to a pipe at the end of each level.This rather odd task is accomplished by grabbing hold of the cute, gibberish-spouting blobs with your Wii remote, and then turning them into nodules in framework buildings that reach for the sky and stretch across yawning pits like sticky scaffolding. When your wobbly structure is close enough to the level exit pipe, all of the goo balls that haven't been used as makeshift building blocks then roll over their former buddies to freedom.

Each level requires you to save a certain amount of goo's to pass the level.Real physics and the demands of gravity always have to be taken into account, which makes this one of those easy-to-play, hard-to-master puzzle games that gradually takes over your entire life. Goo towers need to be carefully balanced so they don't become top-heavy and collapse into a pile of slime, whereas bridges have to be carefully reinforced underneath so they don't come tumbling down. At times you even need to use special items such as balloon goo to help compensate for the height or length of a structure and keep it standing. This is a lot harder than it sounds. Considering that you're dealing with, well, goo, buildings in the game are inherently unstable and tend to jiggle pretty much constantly. To compensate for this, you need to build by degrees, carefully balancing one side against the other to prevent the whole wobbly contraption from teetering over. Exit pipes are typically a long way from the beginning point of levels, requiring you to really think before you start erecting ridiculously tall skyscrapers or long, arching bridges. Knowing that your entire building could collapse at any moment adds an incredible amount of tension. The feeling is a lot like building a house of cards or playing Jenga. By the time you get within a few meters of the pipe, you're often a nervous wreck.

A handful of different types of goo have special abilities, all of which have to be carefully used. For example, black goo is rigid and cannot be moved after being placed. On the other hand, green goo can be moved around after initial placement, so you can rearrange structures on the fly. White goo hangs down like long water drips. Red goo can be deployed to act as helium balloons to help keep long bridges in the air over treacherous pits. Yellow goo can stick to vertical surfaces while Skull goo is impervious to being popped by spikes, for example. New goo is introduced early on in each chapter, and subsequent missions progressively ramp up the challenge and force you to put it to good use. This, along with wildly varied levels, keeps play feeling fresh throughout the entire game, even though you're always repeating the same basic task of guiding goo to exits.

This is basically a solo game as there is no multiplayer and no high scores are kept track of. This is a really nice and addictive game and a great deal, and should be tried by all gamers.








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2 comments:

yen said...

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thanks!

Akash Lohia said...

Will do thx!